This is purely a fictitious battle between a Confederate division and
a Union division. It has enough troops so you can learn the basics of
the game, how to move brigades into Battle Line and Supported Line, how
to use artillery and cavalry.
Because there is only a Divisional leader on both sides you will have
to fight Pickett's Charge to learn how Chain of Command works, and how
to control a larger army with far more units.
You will have to learn this if you are to fight the larger battles that
Line of Muskets has to offer.
The Confederate player has to attack the Union before he can bring his
superior number of troops to bear. In the first turn move your brigades
as far as they can go towards the centre. The next go form Supported Line
(use the TURN command first so you know in which directioni they will
be pointing). Then in the third turn Charge whatever Union brigade you
can reach. Try and get both to hit a single enemy brigade.
The Union player has to be a bit patient. You have more
troops but they are a poorer quality. And it is often better to shoot
your opponent than to club him with a rifle butt. Wait a few turns to
get all your brigades on the battle field. Deploy them in a nice, continuous
line. And then go and shoot at the enemy.
Although a simple scenario, the above dance is exactly what
happens in the larger battles.
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